/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v2006                                 |
|   \\  /    A nd           | Website:  www.openfoam.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      binary;
    class       dictionary;
    location    "constant";
    object      dynamicMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

dynamicFvMesh   dynamicMotionSolverTopoFvMesh;

motionSolverLibs (fvMotionSolvers);

solver          displacementLayeredMotion;

displacementLayeredMotionCoeffs
{
    // In addition to boundary conditions on pointDisplacement
    // we can also have boundary conditions on faceZones bordering cellZones.
    regions
    {
        LARTopCells
        {
            interpolationScheme oneSided;

            boundaryField
            {
                top // patch
                {
                    type            uniformFollow; // use pointDisplacement bc
                    patch           sphere;          // fixed/static
                }

                LARTopFaces
                {
                    type            slip;
                }
            }
        }

        topBlock
        {
            interpolationScheme oneSided;

            boundaryField
            {
                LARTopFaces
                {
                    type            uniformFollow;
                    patch           sphere;
                }

                centralTopFaces
                {
                    type            slip;
                }

            }
        }

        centralBlock
        {
            interpolationScheme oneSided;

            boundaryField
            {
                centralTopFaces
                {
                    type            uniformFollow;
                    patch           sphere;
                }

                centralBottomFaces
                {
                    type            slip;
                }
            }
        }

        bottomBlock
        {
            interpolationScheme oneSided;

            boundaryField
            {
                centralBottomFaces
                {
                    type            uniformFollow;
                    patch           sphere;
                }
                bottom
                {
                    type            slip;
                }
            }
        }
    }
}

// ************************************************************************* //
